Trying to push the boundaries of the medium in crazy new ways - or just having fun. Build available on Request.
Since 2012, I have been making video games as birthday gifts. My focus is always on trying to tell a personal story by using game mechanics.
While these only have meaning if you know who their addressed too, they are a great exercise to find meaning in mundanity.
COOL GUYS DON'T LOOK AT EXPLOSIONS
Never give me a Kinect again. This app plays an explosion behind you.
A crazy game created for the Nordic Game Jam 2013. Each stick, button or bumper is tied to a facial muscle. You must understand how they all connect and generate the proper facial expressions! A French youtuber has a let's play of the game, with 2.5 million views!
An experiment on Minecraft. It's multiplayer but every person can only place one box.
Interestingly enough, it was hacked a day later!
A game on social justice. It follows the idea of gender as a "difficulty level".
The idea is to use game language (the difficulty selection) to transmit a higher concept.
SUPER AFRO HIGH FIVE
No pretentious or deep theme here, just a game made in ONE hour with Matteo Ferrara.
It's a two players game, and each player must press the right key at the same time. There is one problem: they must use the same keyboard.
Phyisical chaos ensues!
LET THEM LIVE
The game was made on a simple thought: how would you go about keeping three computer routines alive?
Well, don't close the game.
The first game you can only win by never quitting!
A birdwatching 2D platformer made in one day - a warmup exercise before a game jam and yet a personal favourite of mine.